Beats Rules
The 6 rules summarized
The first rule is the most important and the main rule to remember. It is amed at all possible beats customers. It is to always credit the beat to “Da Last Disciple“ in a visible way when it is broadcasted.
The second rule stipulates that the royalties obtained from the sale or distribution of an artistic work composed of a purchased and downloaded beat, are totally transferred to the buyer, under the sole condition that the first rule and the following are respected, and under the condition that its distribution, through a file, disc, a video clip or other is completely independent. That is to say that 100% of the royalties are ceded to independent artists, and to independent labels endowed with a strictly independent distribution, as to all types of associations or companies, except for the latter of the majors of the industry. music, cinema, video games such as advertising agencies.
For the majors of the music industry, cinema, video games, and advertising agencies, the purchase of a beat gives access to the same rights as other buyers, except for the royalties of its use and distribution, which will have to remunerate according to the usual proportions at Da Last Disciple. It is mandatory for this type of buyer to contact Da Last Disciple after purchasing a beat at info@dalastdisciple.com. Without this prior contact, the use of the purchased beat could be questioned.
Here are some examples to better understand this second rule:
-An independent artist buyer can receive all the royalties obtained from his work with the beat, but not a buyer artist, signed in a major.
-An independent music label can use a purchased beat without royalties, but not an independent label distributed by a major in the music industry.
-An independent film producer can freely use a beat purchased in his work without worrying about royalties, while a producer distributed by a cinema major must pay Da Last Disciple.
-A video game producer distributed on Google Play, or any other digital platform intended for independent distribution can freely use a purchased beat in its soundtrack, while a video game producer distributed by any other means corresponding to a major , like its large-scale distribution, its visual or television advertising, as well as any video games published on game console platforms, like Sony, Microsoft, Nintendo and other should contact Da last Disciple to standardize its remuneration conditions.
-An association or a company which is not concerned by the mass distribution of music, cinema or video games, and which is not in the advertising sector, can use a beat with all its rights, in a promotional video, except where an advertising agency would be affected by its distribution.
In the probable case where an independent artist who buys a beat and has used it in a work, by distributing it independently, with such success, several months that this artist would then sign with a major in the music industry, or with an independent label distributed by a major, for this work to be used, then the buyer will become responsible for notifying this major of this present contract, to regularize a remuneration to Da Last Disciple, because at the time of its signature, the buyer of the beat and the major becomes responsible for any breach of the rules here cited and enumerated. This example is also valid for films, videos, and video games.
The third rule is that you can only use a purchased beat to compose a single work. That is, it can only be used for a single given song, a single given movie, or a single given video game.
Here are some examples to understand this very simple rule:
-An artist can only make one song with a purchased beat, or use it in a single mixtape. If this song is part of an album, this does not change any of the conditions given, and will only be able to compose one album. He can also freely make a video clip of his song, but not use the bare beat in another video. All this of course, when the first and second rule are respected.
-An artist can sell the rights to this song to an independently distributed film producer, to compose its soundtrack, with no royalties to give to Da Last Disciple. But having still respected the first rule, and the second, this artist cannot sell the rights to use the bare beat, in a new context of original soundtrack, and even less to a producer of a film distributed by a major. In the latter case, and even if it is the original work of the artist, the producer of the film must be warned by the latter of the existence of constraints related to the use of the beat concerned.
The fourth rule, the buyer of a beat is free to edit it as they see fit. Example changing the tempo, removing tracks and adding originals from oneself, changing the drums, or processing only the samples to make a new beat. By respecting the third rule, one can create a new beat starting from the tracks of the bought beat, but one cannot then use this last for anything else. In the event that the number of tracks of the purchased beat is less than the number of tracks of the new one, the buyer can and always must mention Da Last Disciple ths time as co-producer. Otherwise, the buyer will still have to credit the beat as produced by Da Last Disciple.
The fifth rule, beats sold under Leasing cannot be resold to third parties. However, it is permitted for a purchaser of a Limited Riddim or an Exclusive Beat to resell them to a third party, always accompanied by his license, on the condition that this beat has not yet been used for an artwork.
Sixth and last rule, purchased beats or other services can be refunded, but you will never be able to make purchases on this web page again.